SE WOE CLASS TYPES and BUILD!
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SE WOE CLASS TYPES and BUILD!
Let's Talk War of Emperium: Second Edition!
This guide is to show kids how to gear, position and play their classes.
Remember to always carry a Hide Accessory.
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FRONTLINE
[] DD Stalker
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Gears
Top Headgear : [Stalactic Golem Card] Holy Marcher Hat
Mid Headgear : [Stalactic Golem Card] Sunglasses
Low Headgear : Well-Chewed Pencil
Armor : [Marc] Valkyrie Armor
Weapon : [Cecil Damon / Cecil Damon / Cecil Damon] Elemental Sword
Shield : [Horn] Valkyrie Shield
Garment : [Salamander or Jakk or Noxious] Proxy Skin Fragment
Footgear : [Zombie Slaughter] Diablos Boots
Accessory : [Zerom] Orlean's Gloves
Accessory : [Zerom] Orlean's Gloves
About Gears:
First priority in gearing is becoming immune to stun. If you're not stun proof, you're going to be useless in WoE. There are a lot of ways for people to inflict stun effects on you Arrow Shower or Sharpshoot from Snipers, Scream from Gypsies, or Meteor Storm and other spells from High Wizards (because of the BG Wand). If you cannot afford/the server doesn't have a Holy Marcher Hat, a +5 Dark Bash with a Stalactic Golem Card will work fine. The reason why a variety of options exist for the garment card is because it depends on what stalker you are, get a Salamander Card if you're going to be using Meteor Storm, get a Jakk card if your server doesn't allow for Glorious Gears (which means Sharp Shoot won't hurt as much) though you can get away with it because you have a Paladin who can use Defender, otherwise a Noxious is pretty okay. Aim for 149 DEX because of how RO mechanics are, 150 will have more delay in between casts than 149.
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Stats
STR : Left Over Points
AGI : Base 25
VIT : 1 Vit Always
INT : Base 99
DEX : Base 99
LUK: No
About Stats:
In order to deal the most DPS, you're going to want to run as much DEX and INT as possible, which is why you're going to have 1 VIT. Being 1 VIT means that you will barely take any damage from AD, however you will not be able to out-pot Meteor Storm or Sharpshoot damage. However because you're a stalker, who will have a Paladin to cast Devotion on you, you won't need to tank it. You should always be under Devotion because you cannot be dispelled while Soul-linked. The AGI is there because more ASPD allows you to spam your skills faster
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Gameplay
Like the image above, you'll want to be positioned in front of the entire guild, a Stalker that's Soul-linked cannot get dispelled, so you being in front of everyone makes it harder for other classes, namely Scholars and Creators, to target your frontline. As a DD Stalker, you have a few skills that you can copy and Preserve in order to do damage. These skills are usually either Meteor Storm or Jupitel Thunder from the Wizard class, or Dragon Fire Formation, Lightning Spear, or North Wind from the Ninja class. The reason why you would want to copy skills from the Ninja class is that they have very good MAtk ratios which you can take advantage of. General gameplay is easy, just stay in front and spam skills 9 cells away from you, if you're using a single-target attack, you'll want to focus on 1 VIT classes like Creators, High Wizards.
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[] DD Biochemist
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Gears
Top Headgear : [Stalactic Golem Card] Holy Marcher Hat
Mid Headgear : [Stalactic Golem Card] Sunglasses
Low Headgear : Well-Chewed Pencil
Armor : [Marc] Valkyrie Armor
Weapon : [Cecil Damon / Cecil Damon / Cecil Damon] Elemental Sword or [ + Cecil Damon] Knife
Shield : [Horn] Valkyrie Shield
Garment : [Jakk or Noxious] Proxy Skin Fragment
Footgear : [Matyr] Diablos Boots
Accessory : [Zerom] Orlean's Gloves
Accessory : [Zerom] Orlean's Gloves
About Gears:
First priority in gearing is becoming immune to stun. If you're not stun proof, you're going to be useless in WoE. There are a lot of ways for people to inflict stun effects on you Arrow Shower or Sharpshoot from Snipers, Scream from Gypsies, or Meteor Storm and other spells from High Wizards (because of the BG Wand). If you cannot afford/the server doesn't have a Holy Marcher Hat, a +5 Dark Bash with a Stalactic Golem Card will work fine. Aim for 149 DEX because of how RO mechanics are, 150 will have more delay in between casts than 149. The option on garment cards are for situations where you think you'll need more Fire Resistance, because the usual thing that will kill you is magic. However, it is fine to use Noxious because it does offer resistances to magic, and provides resistances to Sharpshoot which Jakk will not give.
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Stats
STR : Left Over Points
AGI : Base 25
VIT : 1 Vit Always
INT : Base 99
DEX : Base 99
LUK: No
About Stats:
In order to deal the most DPS, you're going to want to run as much DEX and INT as possible, which is why you're going to have 1 VIT. Being 1 VIT means that you will barely take any damage from AD, however you will not be able to out-pot Meteor Storm or Sharpshoot damage. Now because you're a frontline class, Paladins should be focusing devotion on you, which means that you're going to be fine not being able to tank that damage directly because the Paladin should be taking damage for you, however this isn't an excuse for poor positioning. The AGI is there because more ASPD allows you to spam your skills faster
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Gameplay
Like the image above, you'll want to be positioned in front of the entire guild, however you want to be behind a DD Stalker (if you have one). You'll want to spam AD on targets who have high VIT, prioritizing Scholars (who will generally be in the frontline), and other classes who misclick in order to hitlock them. Be sure to stay stacked with the other frontline classes and not leak past LP, if you're dispelled it's okay for you to move behind the guild, refresh all your buffs and potions and go back to the frontline, avoid doing this if your guild doesn't have enough numbers in the front line. The less Scholars and Creators are in the frontline, the more exposed the other classes are. Stay in SPP range.
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[] FS Scholar
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Gears
Top Headgear : [DEF] Large Baphomet Horn
Mid Headgear : [Nightmare/Gemini] Sunglasses/Blush of Groom
Low Headgear : [Giearth/Gemini]Umbala Spirit/Gentleman's Pipe
Armor : [Marc/Evil Druid] Warlock's Battle Robe [DEX]
Weapon : Combat Knife
Shield : [Thara Frog] Valkyrie Shield
Garment : [Raydric/Noxious] Proxy Skin Fragment
Footgear : [Green Ferus] Diablos Boots
Accessory : [Zerom] Orlean's Gloves
Accessory : [Zerom] Orlean's Gloves
About Gears:
Gears for FS Scholars are all about damage mitigation. You want to prioritize gears which give Demi-Human Resistance over those that give Long-Range Resistance or Neutral Resistance due to how you're not only going to take damage from ranged sources, but when you're going to OLP the other guild, you're going to want to have resistance versus Asura Strike which isn't reduced by Long-Ranged Resistance. Going for full Demi-Human Resistance makes you vulnerable to Sleep and Confusion, while going for status resistance makes AD and other sources of damage hurt more. Marc is used when Meteor Storm is a problem in terms of the number of High Wizards the other guild has, the number of Salamander Cards on the server, and if the opposing guild has Mind Breaker. Evil Druid is used more when Snipers are present using Earthen Bows, though you can use Gemini cards to allow you to take less damage from Meteor while not being vulnerable to Stone Status.
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Stats
STR : Left Over Points after AGI
AGI : Left Over Points
VIT : Total 97
INT : Base 1
DEX : Base 99
LUK: No
About Stats:
Hitting 97 VIT lets you be immune to Stun or at least you're no longer debilitated by that status effect enough for it to be a problem. 99 Base DEX allows you to be able to repeatedly cast Dispel on the enemy, as well as you mitigating the fact that you might not have buffs due to enemy Scholars Dispelling you. 1 Base INT is something situational, you can opt for some INT if you need to chase Stalker Recallers around the castle, though due to recent changes, Stalker's aren't as popular as Champions nowadays. In managing left-over points, you'll want to prioritize AGI if you feel you can carry materials in WoE, else STR if you feel that you never have enough space on your character.
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Gameplay
Like the image above, you'll want to be positioned in front of the entire guild, however you want to be behind a DD Stalker (if you have one). You basically spam Dispel on anyone 9 cells away from you, this will usually be other Scholars or DD Creators. Avoid Dispelling linked DD Stalkers because they can't be dispelled. You might want to re-position your screen so it's more convenient to do this. You'll also want to Web and Dispel classes who misclick, especially Gypsies, though any other target is fine. Remember that you want to be in front of the guild as much as possible, only moving back to ensure you're not being focus-fired. Try to refresh buffs (Boxes/Awakening Potions) whenever you get Dispelled. The last job is OLP, which is casting Land Protector on the enemy guild's Land Protector to cancel it and allow your High Wizards to damage them without being hindered by LP. You also want to cancel this sometimes with either Volcano, Deluge or Violent Gale. Remember if you mis-click to Wall of Fog and hide, popping out once you feel it's safe. Stay in SPP range unless you're OLPing.
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[] DD High Wizard
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Gears
Top Headgear : [Stalactic Golem] Holy Marcher Hat
Mid Headgear : [Stalactic Golem] Sunglasses
Low Headgear : Well-Chewed Pencil
Armor : [Marc/Evil Druid] Warlock's Battle Robe [DEX]
Weapon : Warlock's Battle Wand
Shield : [Flame Skull] Valkyrie Shield/Book of Charms/Thorn Shield
Garment : [Salamander] Commander's Manteau
Footgear : [Zombie Slaughter] Combat Boots
Accessory : [Zerom] Orlean's Gloves/Horn of the Buffalo
Accessory : [Zerom] Orlean's Gloves
About Gears:
First priority in gearing is becoming immune to stun. If you're not stun proof, you're going to be useless in WoE. There are a lot of ways for people to inflict stun effects on you Arrow Shower or Sharpshoot from Snipers, Scream from Gypsies, or Meteor Storm and other spells from High Wizards (because of the BG Wand). If you cannot afford/the server doesn't have a Holy Marcher Hat, a +5 Dark Bash with a Stalactic Golem Card will work fine. Aim for 149 DEX because of how RO mechanics are, 150 will have more delay in between casts than 149. High Wizard gears have minimum options. You want Salamander because Meteor Storm is the best DPS skill. Marc is used when you have a Mind Breaker to give you more damage. Evil Druid is useful when you're under Mind Breaker and want more damage, or simply don't have a Mind Breaker. If you want more INT, you can opt to use Book of Charms. If you wan't more Attack Speed, you can opt to use the Thorn Shield + Horn of the Buffalo. You lose DEX but gain more Attack Speed which allows faster casting. Remember, you can build glass-canon because if you get Dispelled, either way you're dead.
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Stats
STR : Left Over Points
AGI : Base 25
VIT : 1 Vit Always
INT : Base 99
DEX : Base 99
LUK: No
About Stats:
You want as much DEX and INT to be able to cast Meteor Storm and deal a lot of damage. All left over points go to AGI because more AGI equals more Attack Speed, which means you spam more Meteor Storms.
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Gameplay
Like the image above, you want to be behind the DD Creators and FS Scholars. You want to be hidden from being dispelled because of how squishy you are. You want to cast Meteor Storm on front of their Land Protector over casting it on them. Casting it in front of them still allows you to damage and kill their DD Creators without exposing yourself to being Dispelled resulting in death. You want to refresh buffs as much as possible (When you no longer have it.) If your guild is pushing, you should also push, but still be behind your front-line. At this point, using Jupitel Thunder to get rid of the other DD Creators is top priority before proceeding to cast Meteor Storm on top of their stack. Be sure to carry Crystal Fragments and get Link. A High Wizard will die if his magic is reflected back to him, being linked with Crystal Fragments removes that. Only 1 person in guild should Storm Gust, and that shouldn't even be amplified because he should go back to Meteor Storm right after.
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[] Sniper
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Gears
Top Headgear : [ATK] Large Baphomet Horn/[Nightmare] RWC 2008 Gold
Mid Headgear : [Nightmare] Sunglasses/Masquerade
Low Headgear : Well-Chewed Pencil/Gangster Scarf/Chewing Bubblegum
Armor : [Marc/Evil Druid] Elite Archer Suit [DEX]
Weapon : [Metaller/Plankton] Earthen Bow [Stone Arrows]/Valorous Battle Crossbow [Holy Arrows]/Combat Knife [SWAP]
Shield : [Horn] Valkyrie Shield [SWAP]
Garment : [Noxious] Commander's Manteau
Footgear : [Matyr/Green Ferus] Combat Boots
Accessory : [Zerom] Orlean's Gloves/Medal of Honor
Accessory : [Zerom] Orlean's Gloves/Medal of Honor
About Gears:
Generally you're looking at percentage damage instead of stats/damage resistance. Options for Mid Headgear depend on whether or not the other Sniper's are using Sleep. If they're not, then it's safe to use Masquerade for more damage. For Low Headgear, I'm leaning towards Well-Chewed Pencil for stats because of how much AGI you can put instead of that 2 DEX. Remember you're aiming for 149 DEX because of how Ragnarok lets you spam with a small cast time more than having no cast time. Weapons are standard, Plankton or Metaller with an Earthen Bow to induce Status. Valor Battle Crossbow for Damage. Holy Arrows are used to exploit the fact some people have ED on. Keep a Shield for swapping. Matyr would probably be used for the Footgear because of how much AGI is needed in this build to do damage. Medal of Honor is prefered because of the bonuses it gives to Attack.
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Stats
STR : Left Over Points after AGI
AGI : Left Over Points
VIT : Aim for 90-97
INT : Base 1
DEX : Total 147-149
LUK: No
About Stats:
Aim for 149 DEX Total because of how the game allows you spam faster if you have a small amount of cast time. 90-97 VIT is for Stun Immunity, you can get away not putting all 97 VIT because of how spread out your stats are, however putting too little makes you susceptible to the numerous Stun inflicting spells/skills in game. AGI should be around 80 in order to have a lot of Attack Speed. Unlike other classes, Bows aren't affected by Rift. LUK isn't necessary for Sharpshoot, though if your enemy likes running +9 armor, then feel free to add some.
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Gameplay
Before you're in Sharpshoot range, equip your status bow and use Arrow Shower, immidiately followed by True Sight. This cancels the animation of Arrow Shower, allowing you to spam Arrow Shower as long as you have the SP requirements for the skill. (This consumes a lot of SP due to having to use True Sight) When the guild is near enough, you should equip your DPS Bow and Sharpshoot the farthest member possible. Remember that Sharpshoot pierces through a line, so aiming for the farthest member will still deal damage to the rest of the guild. Note, you should be hiding in the mob and not be spotted. If they AD you, it's going to hurt considering you don't have a Shield on unlike other classes. In SE you shouldn't be using traps as much if any at all, and you have to remember that if someone leaked and used Hide, you should use Detect in order to reveal him/her. Don't Detect your own guild members.
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[] DLP Scholar
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Gears
Top Headgear : Ramen Hat/I Love China/[Giearth] RWC 2008 Gold/[Giearth]Sorin Doll Hat
Mid Headgear : [Nightmare] Sunglasses/Robo Eyes
Low Headgear : Well-Chewed Pencil/[Giearth/Nightmare] Umbala Spirit
Armor : [Evil Druid] Warlock's Battle Robe [DEX]
Weapon : [Cecil Damon] Knife
Shield : [Horn] Valkyrie Shield
Garment : [Noxious] Proxy Skin Fragment
Footgear : [Green Ferus] Diablos Boots
Accessory : [Zerom] Orlean's Gloves
Accessory : [Zerom] Orlean's Gloves
About Gears:
Generally you're aiming for two things. 149 DEX and high Attack Speed. The rest is just standard status immunity and ranged reduction items. RWC Gold is the best headgear to have due to the stats and Attack Speed Bonus. There aren't a lot of things to really choose from. Just remember to be at least Sleep Immune/Stun Immune. The rest is hitting the DEX cap and pumping AGI.
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Stats
STR : Left Over Points after AGI
AGI : Left Over Points
VIT : Total 97
INT : Base 1
DEX : Total 149
LUK: No
About Stats:
Aim for 149 DEX Total because of how the game allows you spam faster if you have a small amount of cast time. 90-97 VIT is for Stun Immunity, you can get away not putting all 97 VIT because of how spread out your stats are, however putting too little makes you susceptible to the numerous Stun inflicting spells/skills in game. AGI is there to spam Land Protector as fast as possible, more Attack Speed means more spam which means less holes in the Land Protector from Ganbantein.
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Gameplay
Get AHK. Assign Land Protector to the AHK key. Press and hold said key until the GvG is over. The positioning of your Land Protector depends on the situation. If the enemy team has more melee classes, you'll want to keep the Land Protector's separated. If you have a disadvantage in ranged classes, you'll want to push the Land Protector more. Though generally, allowing 3 cells leaking forward is fine so that your front line has an easier time restacking if they misclick. If one of your Scholars is OLPing, you'll want to push forward in order to take advantage of the fact their Land Protector is being cancelled. Other than that, just refresh your Box of Gloom + Awakening Potions (or ask Berserk Pitch from a linked Creator) and just hold one button. Remember to restock in between GvGs.
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[] SPP Creator
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Gears
Top Headgear : Ramen Hat/I Love China/[Nightmare/Giearth] RWC 2008 Gold/[Nightmare/Giearth]Sorin Doll Hat
Mid Headgear : [Nightmare] Sunglasses/Robo Eyes
Low Headgear : Well-Chewed Pencil/[Giearth/Nightmare] Umbala Spirit
Armor : [Evil Druid] Assaulter Plate [DEX]
Weapon : [Cecil Damon] Knife
Shield : [Horn] Valkyrie Shield
Garment : [Noxious] Captain's Manteau
Footgear : [Green Ferus] Battle Greaves
Accessory : [Zerom] Orlean's Gloves
Accessory : [Zerom] Orlean's Gloves
About Gears:
Generally you're aiming for two things. 149 DEX and high Attack Speed. The rest is just standard status immunity and ranged reduction items. RWC Gold is the best headgear to have due to the stats and Attack Speed Bonus. There aren't a lot of things to really choose from. Just remember to be at least Sleep Immune/Stun Immune. The rest is hitting the DEX cap and pumping AGI.
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Stats
STR : Left Over Points after AGI
AGI : Left Over Points
VIT : Total 97
INT : Base 1
DEX : Total 149
LUK: No
About Stats:
Aim for 149 DEX Total because of how the game allows you spam faster if you have a small amount of cast time. 90-97 VIT is for Stun Immunity, you can get away not putting all 97 VIT because of how spread out your stats are, however putting too little makes you susceptible to the numerous Stun inflicting spells/skills in game. AGI is there to spam Slim Potion Pitcher as fast as possible, more Attack Speed means more spam which means more healing done by Slim Potion Pitcher.
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Gameplay
Get AHK. Assign SPP to the AHK key. Press and hold said key until the GvG is over. You'll want to position yourself in the middle of the guild depending on how big your stack is. You want to cover as much of the guild as possible, however you'll want to prioritize the front line getting SPP over the back line. You want to cast SPP 1 cell in front of you. It's also your job to FCP people, but be sure not to FCP them while GvGing, because SPP is the priority.
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[] Clown
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Gears
Top Headgear : [Elder Willow/Isilla] Glarice Doll/[Elder Willow/Isilla] RWC 2008 Gold/[Elder Willow/Isilla] Crown
Mid Headgear : [Elder Willow/Isilla] Sunglasses
Low Headgear : [Elder Willow/Isilla] Umbala Spirit
Armor : [Evil Druid] Elite Archer Suit [INT]
Weapon : [Andre Larva/Cenitipede Larva] Harp
Shield : [Horn] Valkyrie Shield
Garment : [Noxious] Commander's Manteau
Footgear : [Green Ferus] Combat Boots
Accessory : Spiritual Ring
Accessory : Spiritual Ring
About Gears:
As a Clown, you have numerous stats which needs to be extremely high in order to for you to make your songs effective. Most of your gears are in order to add Intelligence. The only option really is which headgear to choose. RWC Gold is good because it's slotted and gives +3 to all stats.
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Stats
STR : Left Over Points after AGI
AGI : Total 100-120
VIT : Total 100
INT : Total 130-150
DEX : Base 1
LUK: No
About Stats:
Aim for 130 to 150 INT. The more INT you have, the less delay a skill has through Poem of Bragi. Skill Delay is more important than Cast Time. The next thing you aim for is 100 VIT, you only need 97 to become stun-immune, however you need 100 to get the Apple of Idun bonus. The last thing you want to pump is AGI which increases the effectivity of Rift. More attack speed means more spamming of skills. It's very important to have these 3 stats pumped to those respective values. DEX is less important because of how most classes should already have insane DEX from gears and foods alone.
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Gameplay
You'll want to position yourself in the center of the guild in order to make sure all classes are affected by your songs. You'll want to swap songs by switching musical instruments over using adaptation which has a skill delay. You'll want to swap through all 3 (or 4 if you include Service for You, if you're linked), as fast as possible.
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[] Gypsy
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Gears
Top Headgear : [Leib Olmai] Sorin Doll/[Leib Olmai] Bandit Hat
Mid Headgear : [Leib Olmai/Nightmare] Sunglasses
Low Headgear : [Leib Omlai/Nightmare] Umbala Spirit
Armor : [Evil Druid] Elite Archer Suit [DEX]
Weapon : [Drops] Whip of Balance
Shield : [Horn] Valkyrie Shield
Garment : [Jakk] Commander's Manteau
Footgear : [Green Ferus] Combat Boots
Accessory : Ring of the Flame Lord/[Zerom] Orlean's Glove
Accessory : [Smokie] Orlean's Glove
About Gears:
As a Gypsy, you need to aim for 80% Fire Resistance without Elemental Resistance Potions. If you're lazy, you can go try to hit 100%, just make sure you're not compromising how little resistance you have. The reason you have Fire Immunity is to be able to just speed potion through precast and go to the other guild without getting hitlocked. You do this because if you're linked, Kauped and Kaited. You'll bypass LoV and SG no problem, however due to Meteor Storm stacking and hitting multiply times, you'll usually be hitlocked. However because Meteor Storm is Fire property and you're Fire immune, then it won't matter. Sleep Immunity is a luxury.
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Stats
STR : Left Over Points after AGI
AGI : Total 100-120
VIT : Total 97
INT : Base 1
DEX : Total 150-170
LUK: No
About Stats:
Aim for 150-170 DEX.The DEX affects how much Attack Speed is lowered by your Slow Grace, if it hasn't been emphasized enough, less Attack Speed means less Spam. This means they don't use as many skills per interval as they did before. The reason you run 97 VIT is for Stun Immunity. Getting Stunned stops your song, and it usually makes it easy to focus fire you. AGI is there for the movement speed slow. It's not as important as the DEX, but it's still quite useful.
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Gameplay
You'll want to get linked, Kauped and Kaited. Use your Elemental Resistance Potion (Fire), unless you are already Fire Immune before hand. Use a Speed Potion and run into the other guild with Slow Grace up. Aim to Slow Grace the backline of the guild where the Slow Grace effect won't be Dispelled unlike the front line. This means refreshing of Buffs and Devotion will be a lot slower, as well as SPP. At this point, you can return to your guild. But you can also just die because your job is done. The next thing to do is to refresh all your buffs and do it again.
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[] FS High Wizard
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Gears
Top Headgear : Ramen Hat/I Love China/[Giearth] RWC 2008 Gold/[Giearth]Sorin Doll Hat
Mid Headgear : [Nightmare] Sunglasses/Robo Eyes
Low Headgear : Well-Chewed Pencil/[Giearth/Nightmare] Umbala Spirit
Armor : [Evil Druid] Warlock's Battle Robe [DEX]
Weapon : [Cecil Damon] Knife
Shield : [Horn] Valkyrie Shield
Garment : [Noxious] Commander's Manteau
Footgear : [Green Ferus] Combat Boots
Accessory : [Zerom] Orlean's Gloves
Accessory : [Zerom] Orlean's Gloves
About Gears:
Generally you're aiming for two things. 149 DEX and high Attack Speed. The rest is just standard status immunity and ranged reduction items. RWC Gold is the best headgear to have due to the stats and Attack Speed Bonus. There aren't a lot of things to really choose from. Just remember to be at least Sleep Immune/Stun Immune. The rest is hitting the DEX cap and pumping AGI.
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Stats
STR : Left Over Points after AGI
AGI : Left Over Points
VIT : Total 97
INT : Base 1
DEX : Total 149
LUK: No
About Stats:
Aim for 149 DEX Total because of how the game allows you spam faster if you have a small amount of cast time. 90-97 VIT is for Stun Immunity, you can get away not putting all 97 VIT because of how spread out your stats are, however putting too little makes you susceptible to the numerous Stun inflicting spells/skills in game. AGI is there to spam Ganbantein as fast as possible, more Attack Speed means more spam which means more holes in the enemy LP.
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Gameplay
Target using Ganbantein the cells in front of the guild. You're aiming for their 1 VIT classes like DD Creators. If none are present, casting it on the enemy FS Scholars is fine. Though Ganbantein can be spammed fast with enough AGI, the problem is much like some other skills, Ganbantein has a long animation delay. So you can't spam Ganbantein as fast as someone is spamming Land Protector. Do not use Quagmire, it screws over your own classes like Champions and Scholars doing OLP. Also have Gravitational Field for Emperium Breaking. Remember you can use Ganbantein even if you're far away because of it's 12 cell range.
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[] Paladin
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Gears
Top Headgear : Ramen Hat/I Love China/[Giearth] RWC 2008 Gold/[Giearth]Sorin Doll Hat
Mid Headgear : [Nightmare] Sunglasses/Robo Eyes
Low Headgear : Well-Chewed Pencil/[Giearth/Nightmare] Umbala Spirit
Armor : [Evil Druid] Assaulter Plate [DEX]
Weapon : [Cecil Damon] Knife
Shield : [Horn] Valkyrie Shield
Garment : [Noxious] Captain's Manteau
Footgear : [Green Ferus] Battle Greaves
Accessory : [Zerom] Orlean's Gloves
Accessory : [Zerom] Orlean's Gloves
About Gears:
Generally you're aiming for two things. 149 DEX and high Attack Speed. The rest is just standard status immunity and ranged reduction items. RWC Gold is the best headgear to have due to the stats and Attack Speed Bonus. There aren't a lot of things to really choose from. Just remember to be at least Sleep Immune/Stun Immune. The rest is hitting the DEX cap and pumping AGI.
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Stats
STR : Left Over Points after AGI
AGI : Left Over Points
VIT : Base 99
INT : Base 1
DEX : Total 149
LUK: No
About Stats:
Aim for 149 DEX Total because of how the game allows you spam faster if you have a small amount of cast time. You want as much VIT as possible, because VIT affects how much potions and SPP will heal you for. You're going to need to be able to tank the damage. AGI is there because more AGI means more Devotion casts per interval.
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Gameplay
Stay in the center of the guild, not the back, not the front. The center is because it allows you to hide in the guild stack and be able to have SPP constantly. (SPP is not guaranteed and considered to be a luxury of the back line classes) You'll want to keep Auto Guard and Shield Reflect buffs at all times. You're going to be spamming Devotion on your targets (Dictated by the guild leader), over and over again. The thing about Devotion is that you often get stuck when you're casting a spell and you or your target gets hit. This freezes your animation, and there are only 3 ways to fix it. @refresh, but it sucks if your computer is slow. Reflect Shield or First Aid gets rid of it as well. You'll want to cast Devotion a few times and use either Shield Reflect or First Aid in between to ensure you're not stuck in animation. Use Bash to push with the guild, targetting High Wizards or SPP Chems in order to avoid suddenly being in front of the guild. You're not geared for resistance, but instead you're geared to take damage and refresh Devotion. Being in the frontline means you're going to get dropped by Acid Demonstration.
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[] Soul Linker
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Gears
Top Headgear : Ramen Hat/I Love China/[Giearth] RWC 2008 Gold/[Giearth]Sorin Doll Hat
Mid Headgear : [Nightmare] Sunglasses/Robo Eyes
Low Headgear : Well-Chewed Pencil/[Giearth/Nightmare] Umbala Spirit
Armor : [Evil Druid] Warlock's Battle Robe [DEX]
Weapon : [Cecil Damon] Knife
Shield : [Horn] Valkyrie Shield
Garment : [Noxious] Commander's Manteau
Footgear : [Green Ferus] Combat Boots
Accessory : [Zerom] Glove
Accessory : [Zerom] Glove
About Gears:
Generally you're aiming for two things. 149 DEX and high Attack Speed. The rest is just standard status immunity and ranged reduction items. RWC Gold is the best headgear to have due to the stats and Attack Speed Bonus. There aren't a lot of things to really choose from. Just remember to be at least Sleep Immune/Stun Immune. The rest is hitting the DEX cap and pumping AGI.
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Stats
STR : Left Over Points after AGI
AGI : Left Over Points
VIT : Total 97
INT : Base 1
DEX : Total 149
LUK: No
About Stats:
Aim for 149 DEX Total because of how the game allows you spam faster if you have a small amount of cast time. 90-97 VIT is for Stun Immunity, you can get away not putting all 97 VIT because of how spread out your stats are, however putting too little makes you susceptible to the numerous Stun inflicting spells/skills in game. AGI is there to spam Kaupe/Kaite as fast as possible, more Attack Speed means more spam which means more Kaupe and Kaite.
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Gameplay
You're going to be in the back of the guild. Your priority is to Link other Soul Linkers, High Wizards (To Prevent Kaite Damage), and Stalkers(Because they are Dispellable when not linked). Other classes that use this are Clowns, Gypsies and Creators. Any other classes are useless in this situation. Thought it's always nice to have Blacksmith and Assassin Links. Besides refreshing links before they run out (Important for Stalkers and High Wizards), you'll want to cast Kaupe and Kaite on your front line classes (Usually FS Scholars), prioritizing more on Kaupe. Kaupe blocks all skills 1 time, this means AD will miss if the player has Kaupe on him. Kaite is there to help Creators not take damage from Magic, though Kaupe also does the same job. Before you enter the castle, you're going to be Assumptioed. Note that Kaite removes this, so just use Kaupe on them instead.
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[] Champion
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Gears
Top Headgear : [Incubus] Alice Doll/[Incubus] RWC 2008 Gold
Mid Headgear : [Incubus] Sunglasses
Low Headgear : Well-Chewed Pencil/[Incubus] Umbala Spirit
Armor : [Marc/Evil Druid] Diablos Robe [DEX]
Weapon : Valorous Battlefield Morning Star
Shield : [Horn] Valkyrie Shield
Garment : [Noxious] Proxy Skin Fragment
Footgear : Variant Shoes
Accessory : [Zerom] Diablos Ring
Accessory : [Horong/Zerom] Diablos Ring
About Gears:
You're going to want a lot of DEX, SP and Demi-Human damage from your gears. Your headgear of choice is usually between wanting more Demi-Human damage or stats and attackspeed which is still useful for a Champion.
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Stats
STR : Total 90
AGI : Left Over Points
VIT : Total 97
INT : Left Over Points
DEX : Base 99
LUK: No
About Stats:
You'll want to aim for stats close to if not exactly like those mentioned. The most important thing to hit is STR, because of how STR gives a bonus every 10 intervals. You don't need a lot of STR in order to kill classes like Paladins or Scholars because of how SP and Demi-Human damage affects Asura Strike. DEX is there because you'll need a fast cast time in order to Asura Strike people and Call Spirits plus Body Relocation back without dying. VIT is there for Stun Immunity. Aiming for 90- 97 is fine, just make sure that being Stunned won't cripple you.
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Gameplay
The nature of GvGs are ranged, and sadly your strongest skills are melee. While a GvG is going on, you're going to want to spam Pneuma on the front of the LP, in order to minimize the damage done to your frontline classes. Besides that, you're going to want to Asura Strike classes like Gypsies or enemy Scholars who come close. Preferable before they come into contact with the guild to ensure that you're not OLPed or Slow Graced. Buffing should also be done, however this is usually the job of High Priests. Keep Sight up at all times. Sight does not hitlock you, Ruwach does. Carry an extra accessory for it. Be sure you're using Box of Sunlight as much as possible in order to chase Recallers who get through.
Fishing is usually a Champion using a speed potion running into the guild to Asura someone, or using Body Relocation and Hide to allow Asura Strike to come off cooldown. Remember if you get Dispelled, Snap back into your guild and refresh your buffs before trying again. If you managed to get an Asura off, immidiately use Call Spirits and Body Relocation to get back safely to your guild. The reason you use Call Spirits is because Dangerous Soul Collect will animation lock you if you're hit. Feel free to continue to Asura people if the other guild is getting wiped by your guild.
I will not be covering Champ Battles, because it's not part of GvGing.
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[] High Priest
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Gears
Top Headgear : Ramen Hat/I Love China/[Giearth] RWC 2008 Gold/[Giearth]Sorin Doll Hat
Mid Headgear : [Nightmare] Sunglasses/Robo Eyes
Low Headgear : Well-Chewed Pencil/[Giearth/Nightmare] Umbala Spirit
Armor : [Evil Druid] Medic's Robe [DEX]
Weapon : Long Mace [SWAP]
Shield : [Horn] Valkyrie Shield
Garment : [Noxious] Proxy Skin Fragment
Footgear : [Green Ferus] Diablos Boots
Accessory : [Zerom] Orlean's Gloves
Accessory : [Zerom] Orlean's Gloves
About Gears:
Generally you're aiming for two things. 149 DEX and high Attack Speed. The rest is just standard status immunity and ranged reduction items. RWC Gold is the best headgear to have due to the stats and Attack Speed Bonus. There aren't a lot of things to really choose from. Just remember to be at least Sleep Immune/Stun Immune. The rest is hitting the DEX cap and pumping AGI. You don't want to use the BG Set because of how you might get Ghost Property and be susceptible to Stone Curse and Freezing. You're the only class that should not at all cost have any debilitating status that you can be affected with. You generally want to be weaponless because of how you get more Attack Speed without weapons.
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Stats
STR : Left Over Points after AGI
AGI : Left Over Points
VIT : Total 97
INT : Base 1
DEX : Total 149
LUK: No
About Stats:
Aim for 149 DEX Total because of how the game allows you spam faster if you have a small amount of cast time. 90-97 VIT is for Stun Immunity, you can get away not putting all 97 VIT because of how spread out your stats are, however putting too little makes you susceptible to the numerous Stun inflicting spells/skills in game. AGI is there to spam more buffs per interval.
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Gameplay
You're going to be in the back of the guild. Your priority is to refresh buffs on characters who are Dispelled. This can be done by either just spamming Blessing and Increase AGI through the party window, which isn't very efficient, however for newer HPs, this is the easiest to follow. Be sure to use Impositio Manus on classes like Snipers and Champions. Use Recovery on people who are Frozen or Stoned. Other than that, go back to spamming Blessing and Increase AGI.
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[] Mind Breaker
Role:
Remember to communicate when you're coming so the guild won't accidentally kill you. If you did this and they killed you, then the guild leader should rage on the retard who killed you. Most of the time this is a DD Creator.
Scholars should cast Mind Breaker on DD Classes that use Magic such as DD Stalkers or DD High Wizards. You should have them on your friends list, and should not be in the same party and guild as them. Refresh this once every 30 seconds. In between that, you can either Wall of Fog the front of the LP or use Cold Bolt to hitlock the DLP or FS High Wizards. Doing this lets them spam more because they are not as affected by animation delays.
The recaller should just stay in the back of the guild serving as either ground control or a recall bitch. A stalker can be used, however nowadays a Champion is always prefered as the Recaller, even for the Main Guild.
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